Patch notes for Spark. Latest at the top.
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February 26, 2026
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December 28, 2025
NEW
- Added the "Apply Effect" Trigger type
- Added the "Load Scene" Trigger type
- Added the "Trigger" Effect Type
- Interactable Objects now have support for Unity Events
- Abilities can now have "Caster Effects" which are effects that will be applied to whoever used the ability
- Added prefix/suffix for Stats. Showing in the UI
- Added a new demo scene and teleport shrines to show how to easily go from one scene to another in game
- Added define symbols to spark core and all plugins
IMPROVED
- It's now possible to add your own prefabs to the Bootstrapper
FIXES
- Fixed a bug that caused percentage stats to not be calculated properly
- Domain/Scene reload can now be turned off and won't cause issues with Spark
- Fixed a bug that happened when the game was paused during a dodge roll
- Fixed an issue that caused Interaction detection to be inconsistent in some cases
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December 12, 2025
NEW
- Added a new tool under Spark>Tools>Save Files Manager. It displays all currently existing save files and their versions. You can easily delete individual ones or all of them.
- Now possible to delete Save Files and Save Versions in game directly in the Main Menu UI
- Added an option to hide specific Stats in the UI
IMPROVEMENTS
- Tabs look better in the Spark Editor
- Added a confirm popup when turning off Custom Extensions on a database entry
FIXES
- Fixed a bug that caused jumping to stop working after dying