Spark
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Roadmap

Documentation

Patch notes

Patch Notes 1:

Patch notes for Spark. Latest at the top.

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February 26, 2026

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December 28, 2025

NEW

  • Added the "Apply Effect" Trigger type
  • Added the "Load Scene" Trigger type
  • Added the "Trigger" Effect Type
  • Interactable Objects now have support for Unity Events
  • Abilities can now have "Caster Effects" which are effects that will be applied to whoever used the ability
  • Added prefix/suffix for Stats. Showing in the UI
  • Added a new demo scene and teleport shrines to show how to easily go from one scene to another in game
  • Added define symbols to spark core and all plugins

IMPROVED

  • It's now possible to add your own prefabs to the Bootstrapper

FIXES

  • Fixed a bug that caused percentage stats to not be calculated properly
  • Domain/Scene reload can now be turned off and won't cause issues with Spark
  • Fixed a bug that happened when the game was paused during a dodge roll
  • Fixed an issue that caused Interaction detection to be inconsistent in some cases
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December 12, 2025

NEW

  • Added a new tool under Spark>Tools>Save Files Manager. It displays all currently existing save files and their versions. You can easily delete individual ones or all of them.
  • Now possible to delete Save Files and Save Versions in game directly in the Main Menu UI
  • Added an option to hide specific Stats in the UI

IMPROVEMENTS

  • Tabs look better in the Spark Editor
  • Added a confirm popup when turning off Custom Extensions on a database entry

FIXES

  • Fixed a bug that caused jumping to stop working after dying